Comments

Log in with itch.io to leave a comment.

Super cool and clever! I'm still super confused at what actually happened....

I loooove the idea of  this being a demented chatbox sim. That's really interesting! And all the different typing styles are lovely to see too, it brings me back to my time frequenting the deviantArt chats around 2016/17. Which is to say, the Wild West. >~> But I mean that in a good way!

Only complaint I really have is the rapidfire pacing of the text messages themselves, though I can understand why you'd opt to display them that way, as getting good timing in Twine is so hard, honestly. That being said, this is a lovely first Twine game! Good job! 

Thank you for commenting, firstly! I'm glad you liked the premise. The idea came to me near instantly when I saw that chat logs would count as only dialogue.

The timing was the hardest part of the coding to nail. I didn't want it to be too slow and make people think the game had paused or something, nor did I want it too quick so that it would be unrealistic. This was a happy medium between the two. I was so glad when they all become a part of the computer near the end, because now the long messages that were typed in a second were no longer so unrealistic.

Thank you, again!